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Indistinguishable Main Character, A Common Marketing Mistake – Redesigning Inevitable

We’ve noticed that particular successful indy titles like Braid, Meatboy, Limbo, Fez, Binding of Isaac, all have very unique characters. We also had to realize that our game character looks like everybody else’s: a redesign was inevitable. Apparently many casual game artists/designers fail to make their characters distinguishable. We hope this case studies makes you realize this mistake earlier…

 

New “Rope the Frog” Trailer, A MakingOf

We just published the new trailer for our Android grame “Rope the Frog”. This was tougher than we originally thought. We want to share our experiences; maybe it will help someone with similar problems. But first things first; here is the new shiny trailer: Capturing Gameplay “Rope the Frog” is an Android game designed for…

 
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